Lord Time
22:14:05
Online Players
dreeze

Realms

Welcome to tournament Lord. Each realm has a unique ruleset applied to suit different players. Eternal and River will suit players who wish to play the original lord experience at a slower pace than the other realms while making progress towards killing the dragon 5 times. Forest, Fire and Mist are for experienced dragon killers and have strict rulesets that prevent camping.


Eternal

  • Free use of weapons and armour regardless of level.
  • Players have the option to decline online battles.
  • When a new round begins you can choose to reset your character and compete for the round win or continue playing with a soft reset to stats appropriate for your current level.
  • Players competing for the round win are marked with an "R" (Ranked) next to their name.

River

  • Free use of weapons and armour regardless of level.
  • Players have the option to decline online battles.

Forest

  • Weapons and armour limited per level.
  • Players have the option to decline online battles.
  • Players below level 12 who exceed the exp limit at the start of two consecutive days will die in their sleep while they continue to exceed the exp limit.
  • Players on level 12 die in their sleep.
  • Players who exceed the exp limit at the start of three consecutive days have their player fights reduced to 0.

Fire

  • Weapons and armour limited per level.
  • No option to decline online battles.
  • Players below level 12 who exceed the exp limit at the start of two consecutive days will die in their sleep while they continue to exceed the exp limit.
  • Players on level 12 die in their sleep.
  • Players who exceed the exp limit at the start of three consecutive days have their player fights reduced to 0.

Mist

  • Weapons and armour limited per level.
  • Players have the option to decline online battles.
  • Players below level 12 who exceed the exp limit at the start of two consecutive days will die in their sleep while they continue to exceed the exp limit.
  • Players on level 12 die in their sleep.
  • Players who exceed the exp limit at the start of three consecutive days have their player fights reduced to 0.
  • Stats outside the game are delayed one day.
  • A player who has not entered the realm today cannot enter within 1 hour of another player who has used the same ip address in the last month, except for the last hour of the day or the start of a new day.

Forest, Fire, Mist Realm Limits

LevelWeaponArmourExp
1Long SwordBronze Armour1000
2Long SwordBronze Armour4000
3Huge AxeIron Armour10000
4Bone CruncherGraphite Armour40000
5Power AxeArmour of Death100000
6Able's SwordAble's Armour1000000
7Wan's WeaponFull Body Armour10000000
8Spear Of GoldBlood Armour15000000
9Spear Of GoldBlood Armour15000000
10Crystal ShardMagic Protection15000000
11Crystal ShardMagic Protection15000000
12UnlimitedUnlimitedUnlimited

Eternal Realm Soft Reset Limits

LevelWeaponArmourExpElixirs
1Long SwordBronze Armour100010
2Long SwordBronze Armour400010
3Huge AxeIron Armour1000015
4Bone CruncherGraphite Armour4000020
5Power AxeArmour of Death10000030
6Able's SwordAble's Armour100000045
7Wan's WeaponFull Body Armour1000000060
8Spear Of GoldBlood Armour1500000080
9Spear Of GoldBlood Armour15000000100
10Crystal ShardMagic Protection15000000130
11Nira's TeethBelar's Mail15000000160
12UnlimitedUnlimitedUnlimited200

Gold is limited when you are below level 12 to the price of the max weapon and armour for your level minus half the price of your current (already limited) weapon and armour. The limit will never be less than one tenth the price of the max weapon for your level.

Extra points in hitpoints, strength, and defense are totalled then limited to the number of magic elixirs for your level. The points are then distributed back to hitpoints, strength, and defense in the same proportion they had before being totalled.

Gems are limited to 10.

Children are limited to 7.